Table of Contents

Mesh:setColor

Available since version: Gideros 2012.09

Description:

Sets a color at color array. Indices are start from 1. If the color array is not large enough, it's expanded automatically.

Syntax:

Mesh:setColor(i, color, alpha)

Parameters:

  • i: (number) index
  • color: (number) color in hexedecial value
  • alpha: (number, default=1.0) alpha value

Examples:

-- set the first 3 colors as (0xff0000, 0.5), (0x00ff00, 0.7) and (0x0000ff, 1.0).
mesh:setColor(1, 0xff0000, 0.5)  -- red with 0.5 alpha
mesh:setColor(2, 0x00ff00, 0.7)  -- green with 0.7 alpha
mesh:setColor(3, 0x0000ff)       -- blue with 1.0 alpha