Table of Contents

Mesh:setColorArray

Available since version: Gideros 2012.09

Description:

Assigns new content to the color array, dropping all the elements contained in the color array before the call and replacing them by those specified by the parameters. It accepts multiple values or a Lua array.

Syntax:

Mesh:setColorArray(colors)

Parameters:

  • colors:

Examples:

-- set the color array as (0xff0000, 0.5), (0x00ff00, 0.7) and (0x0000ff, 1.0).
mesh:setColorArray(0xff0000, 0.5, 0x00ff00, 0.7, 0x0000ff, 1.0)

-- same as above
mesh:setColorArray{0xff0000, 0.5, 0x00ff00, 0.7, 0x0000ff, 1.0}