Table of Contents

Mesh:setVertexArray

Available since version: Gideros 2012.09

Description:

Assigns new content to the vertex array, dropping all the elements contained in the vertex array before the call and replacing them by those specified by the parameters. It accepts multiple values or a Lua array.

Syntax:

Mesh:setVertexArray(vertices)

Parameters:

  • vertices:

Examples:

-- set the vertex array as (100, 100), (150, 100) and (100, 150)
mesh:setVertexArray(100, 100, 150, 100, 100, 150)

-- same as above
mesh:setVertexArray{100, 100, 150, 100, 100, 150}