Table of Contents

RenderTarget:draw

Available since version: Gideros 2013.06

Description:

Renders provided object or object hierarchy as a texture.

Syntax:

RenderTarget:draw(sprite [, x, y])

Parameters:

  • sprite: (Sprite) any sprite inherited object or object hierarchy to render (this object doesn't need to be added to the stage hierarchy)
  • x: (number, default = 0) The x start position of the texture
  • y: (number, default = 0) The y start position of the texture