Table of Contents

Shape

Inherits: Sprite

Supported platforms:

Available since version: Gideros 2011.6

Description:

The Shape class is used create and display vector graphics.

Common uses and examples:

Drawing red square

local shape = Shape.new()
shape:setFillStyle(Shape.SOLID, 0xff0000, 1)
shape:beginPath()
shape:moveTo(0,0)
shape:lineTo(100, 0)
shape:lineTo(100, 100)
shape:lineTo(0, 100)
shape:lineTo(0, 0)
shape:endPath()
shape:setPosition(0, 150)
stage:addChild(shape)

Methods, events and properties: