Table of Contents


Available since version: Gideros 2011.6


The Gideros runtime dispatches the built-in Event.ENTER_FRAME event to Sprite instances before rendering the screen. Visual changes made by any Event.ENTER_FRAME listener function will be visible at next frame.


Event.ENTER_FRAME = "enterFrame"

Event properties:

  • deltaTime: (number) time passed from previous frame
  • time: (number) time passed from app start
  • frameCount: (number) frame count from app start