Available since version: Gideros 2011.6
The Gideros runtime dispatches the built-in Event.ENTER_FRAME
event to Sprite
instances before rendering the screen. Visual changes made by any Event.ENTER_FRAME
listener function will be visible at next frame.
Event.ENTER_FRAME = "enterFrame"
- deltaTime: (number) time passed from previous frame
- time: (number) time passed from app start
- frameCount: (number) frame count from app start