Table of Contents

Sprite:addChildAt

Available since version: Gideros 2011.6

Description:

Adds a sprite as a child to this sprite. The child is
added at the index position specified. Indices start from 1.
Sprites can have only one parent. Therefore if you add a child
object that already has a different sprite as a parent,
the sprite is removed from the child list of the other sprite
and then added to this sprite.

Syntax:

Sprite:addChildAt(child, index)

Parameters:

  • child: (Sprite) The child sprite to add.
  • index: (number) The index position to which the child is added.

See Also: