Table of Contents

Sprite:setAnchorPosition

Available since version: Gideros 2015.03.22

Description:

Sets x, y, z anchor position of Sprite in it's relative coordinates.
Meaning Sprite with dimensions 100x100 and anchor position of 50x50 would rotate around its center

Syntax:

Sprite:setAnchorPosition(anchorX, anchorY [, anchorZ])

Parameters:

  • anchorX: (number) Anchor position in Sprite's internal coordinates
  • anchorY: (number) Anchor position in Sprite's internal coordinates
  • anchorZ: (number) Anchor position in Sprite's internal coordinates