Table of Contents

Sprite:setColorTransform

Available since version: Gideros 2011.6

Description:

Sets the red, green, blue and alpha channel multipliers (values between 0 and 1). This function lets you adjust the color multipliers of a display object.
This adjustment also applies to the children of this sprite instance.

Syntax:

Sprite:setColorTransform(redMultiplier, greenMultiplier, blueMultiplier, alphaMultiplier)

Parameters:

  • redMultiplier: (number, default = 1) The red multiplier of this sprite (values between 0 and 1)
  • greenMultiplier: (number, default = 1) The green multiplier of this sprite(values between 0 and 1)
  • blueMultiplier: (number, default = 1) The blue multiplier of this sprite(values between 0 and 1)
  • alphaMultiplier: (number, default = 1) The alpha multiplier of this sprite(values between 0 and 1)