Table of Contents


Inherits: TextureBase

Supported platforms:

Available since version: Gideros 2011.6


The TexturePack class specifies a texture pack (or texture atlas). A texture atlas is a large image which contains many smaller sub-images.
Gideros supports dynamic creation of texture atlases and pre-packed texture atlasses by using "Gideros Texture Packer" tool.
<h3>Dynamic Creation of Texture Packs</h3>
To create a texture pack dynamically (at run-time), create TexturePack object with a table of file names of textures.
<pre><code>local pack ={"1.png", "2.png", "3.png", "4.png")}</code></pre>
<h3>Static Creation of Texture Packs</h3>
To create a pre-packed texture atlas, use "Gideros Texture Packer" tool:

This tool exports two files: A .txt file that specifes the positions of texture regions and a .png file of packed texture.
Use these two files to create texture pack:
<pre><code>local pack ="pack.txt", "pack.png")</code></pre>

Methods, events and properties: